This screenshot shows some of the improvements from the new 2.0 Patch.
The "Improved Enchanting Interface" is on the left.
In my opinion it hit 1 out of the 2 things I wanted to see (the ability to show only enchants for a particular armor piece, but not the ability to show only enchants for a particular bonus type, e.g. spirit) plus one I hadn't thought of (it can show only items that you have the materials for - although it doesn't check your bank).
And, just as Doeg said, a larger bank and an extra slot available for purchase! I had no idea. Thanks for the heads up Doeg. Marielle has that last slot available for purchase and it looks like it'll cost her 25 gold to buy it.
Friday, December 08, 2006
2.0 - Enchanting and Bank Improvements
Posted by Delaney at 11:56 AM 2 comments
Category Tags: Enchanting, Patches
Sunday, December 03, 2006
On Enchanting
"Something there is that doesn’t love a solo player..."
Well, Robert Frost was actually talking about a Wall but this has been running through my head for a while now - ever since a few weeks ago when I decided it was time to get to the Master Enchanter. You know the one... she's inside an instance. Clearly a decision not intended to support the solo player.
Annora, the Master Enchanter is located inside Uldaman. She's the only Master Enchanter in the game so if you want to train in Enchanting you have to see her.
(By the way, I'd just like to point out the similarity of "Annora" to "Inara" of Firefly fame, who some may say, is also a "master enchanter.")
Over a year ago when I was playing with some friends I made it to Annora and learned Artisan. But I didn't have the materials to train in all the skills. Since then, I've tried several times to get back to her on my own, but I've had to give up before I made it. I usually can't get past the overgrown Troggs.
But I mustered up the guts to try again. I had WoW running on my gaming PC on the left and this map of Uldaman on my old PC on the right. And I proceeded to fight my way to Annora. This time I'm happy to report that I made it.
I was dissappointed though. It turns out she'll only train you up to 250 but then she has nothing else. And here I had brought big bags of enchanting stuffs. After all that fighting, what a let down.
Pathetic Auction House Gear - 10 gold
Elixirs & Potions - 2 gold
Food & Scrolls - 1 gold
Soloing Uldaman to get to the Master Enchanter and finding out she'll only train you in 3 more skills... Freakin' Priceless.
In other Enchanting News:
This weekend I spent performing a few enchants on some cloaks (+50 defense) and some boots (10% speed increase) for some of my alts before the big patch which should both a) make the enchanting interface better but also b) add level requirements to enchants. (Another nail in the solo coffin if I can't enchant my alts.)
And this picture... well I just like this picture. He looks weary and beleagured. Which is precisely how I was feeling when I stumbled upon him.
Posted by Delaney at 7:09 PM 2 comments
Category Tags: Enchanting
Tuesday, August 15, 2006
Temporary Weapon Enchants
I just saw this message pop up while I was playing tonight:
Essentially if you have a temporary weapon enchant on top of a permanent enchant at the time you log out, there's a glitch right now that disables your permanent enchant. Oops.
Update August 16, 2006 WoWInsider reports on the issue and also that it is now solved.
So what temporary weapon enchants do you use? Here are some big ones.
Sharpening Stones
Used for Sharp Damage, e.g. Swords
Made by Blacksmiths
| Type | Damage Increase | Minimum Level |
|---|---|---|
| Rough | +2 | 5 |
| Coarse | +3 | 15 |
| Heavy | +4 | 25 |
| Solid | +6 | 35 |
| Dense | +8 | 45 |
| Consecrated | +100 Attack Power Against Undead | 55 |
| Elemental | +2% Chance to Critical hit | 60 |

Weightstones:
Used on blunt weapons, e.g. Staves.
Made by Blacksmiths
| Type | Increased Damage | Minimum Level |
|---|---|---|
| Rough | +2 | 5 |
| Coarse | +3 | 5 |
| Heavy | +4 | 15 |
| Solid | +6 | 25 |
| Dense | +8 | 35 |
Mana Oils
Made by Enchanters

| Type | Increased Mana Every 5 Seconds | Minimum Level |
|---|---|---|
| Minor | +4 | 20 |
| Lesser | +8 | 40 |
| Brilliant | +12 Plus Increases Effect of Healing Spells | 45 |
Wizard Oils:
Made by Enchanters
| Type | Increased Spell Damage | Minimum Level |
|---|---|---|
| Minor | +8 | 5 |
| Lesser | +16 | 30 |
| Wizard Oil | +24 | 40 |
| Brilliant | +36 +1% Chance to Critical Hit | 45 |
You may also want to check out these links from WoWWiki of various Weapon buffs:
Posted by Delaney at 9:01 PM 0 comments
Category Tags: Enchanting


